@startuml
sprite $th_list [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000022222222200000012222222222222222222222210000
004FFFFFFFFFFE3001DFFFFFFFFFFFFFFFFFFFFFFFFFB000
00CFFFFFFFFFFFA007FFFFFFFFFFFFFFFFFFFFFFFFFFF400
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFB008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
009FFFFFFFFFFF8004FFFFFFFFFFFFFFFFFFFFFFFFFFF200
0007AAAAAAAAA700005AAAAAAAAAAAAAAAAAAAAAAAA93000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0007AAAAAAAAA600005AAAAAAAAAAAAAAAAAAAAAAAA93000
009FFFFFFFFFFF7004FFFFFFFFFFFFFFFFFFFFFFFFFFF200
00DFFFFFFFFFFFB008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00CFFFFFFFFFFFA007FFFFFFFFFFFFFFFFFFFFFFFFFFF400
004FFFFFFFFFFE3001DFFFFFFFFFFFFFFFFFFFFFFFFFB000
000022222222200000012222222222222222222222210000
000000000000000000000000000000000000000000000000
000022222222200000012222222222222222222222210000
004FFFFFFFFFFE3001DFFFFFFFFFFFFFFFFFFFFFFFFFB000
00CFFFFFFFFFFFA007FFFFFFFFFFFFFFFFFFFFFFFFFFF400
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFC008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFB008FFFFFFFFFFFFFFFFFFFFFFFFFFF500
009FFFFFFFFFFF8004FFFFFFFFFFFFFFFFFFFFFFFFFFF200
0007AAAAAAAAA700005AAAAAAAAAAAAAAAAAAAAAAAA93000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_TH_LIST(_alias) ENTITY(rectangle,black,th_list,_alias,FA5 TH_LIST)
!define FA5_TH_LIST(_alias, _label) ENTITY(rectangle,black,th_list,_label, _alias,FA5 TH_LIST)
!define FA5_TH_LIST(_alias, _label, _shape) ENTITY(_shape,black,th_list,_label, _alias,FA5 TH_LIST)
!define FA5_TH_LIST(_alias, _label, _shape, _color) ENTITY(_shape,_color,th_list,_label, _alias,FA5 TH_LIST)
skinparam folderBackgroundColor<<FA5 TH_LIST>> White
@enduml